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Wk1, TUE - 18/7
Initial Discussion & Idea gathering
  • face-to-face with teams 2B and 2A

  • Draft and send client requirement gathering questions

  • Establish communication platforms

  • Affirmed Team contract

  • Choosing static website method for project documentation
Wk1, WED - 19/7
MetPsy Client Meeting 1
  • Purpose: develop innovative gamification system for Metpsy app

  • Engaging games, Android app prototype (.apk) with web view, self-gardening ecosystem

  • Feedback mechanisms, blood glucose/ketone integration, and mental health exploration on MetPsy app forum

  • Gamification themes, long-term subscriptions, and diverse methods (points, levels, badges) for process feasibility
Wk1, THU - 20/7
Brainstorming idea of project
  • Delegation of tasks in a group meeting

  • Creating a task tracker and initiating the Figma prototype for the application

  • Identifying key features for the prototype, including gamification elements and ways to generate revenue

  • Enhancing the prototype with new login, profile, module, and achievement pages, and revamping the tracker and forum pages
Wk1, FRI - 21/7
Lo-fi prototype, Octalysis, Client's Feedback
  • Drawn Lo-fi prototype

  • Empowering users through data contributions and custom studies in a supportive community to improve health and mental health

  • Offering lifestyle tracking, coaching, and premium features for personal growth and well-being

  • Choosing right color, idealize to encourage purchase of premium courses
Wk2, MON - 24/7
App Development Highlights
  • Developed flowchart for point system, including lesson unlocks and discounted subscriptions

  • Created goal tracker process for setting and tracking goals

  • Designed visual flows for Figma's goals tracker, subscription updates, and app redesign colors

  • Consider appropriate color schemes, navigation simplicity, and accessibility for all users
Wk2, TUE - 25/7
Opposing Models, Latest Updates, Plans Moving Foward
  • Octalysis vs SOAR Analysis. Chosen Model - Octalysis

  • Latest updates - re-design forum & redeem points feature, with a newly added subscription feature

  • Moving forward, gather more feedback and be more experiential with gamification. Whilst, finalizing product

Wk2, WED - 26/7
MetPsy Client Meeting 2
  • Productive client meeting for progress update and next deliverables

  • Suggested creating 3-4 user journeys with Figma screens and user stories

  • TODO: Finalize flow charts, Figma screens (achievements & forums), organize deliverable, draft poster, and consider client constraints
Wk2, THU - 27/7
User Scenarios with Usability Testing
  • User Scenarios - Use Point System, Use Profile Page, Creation and Setting of Goals

  • Point system + clear navigation for user-friendly experience

  • User-friendly profile page with organized achievements and information

  • Goal dashboard with progress tracking using charts or progress bars for visual appeal and easy monitoring
Wk2, FRI - 28/7
MetPsy Client Meeting 3
  • Client meeting held to discuss project progress and final deliverables

  • Final deliverable to Ally: 2-3 page PDF on gamification elements, technologies, and implementation mechanisms

  • Next meeting plans: Document gamification features in PDF and refine poster design for feedback

Wk3, MON - 31/7
Team Meeting, Deliverables to MetPsy, Finalization of project Itinerary
  • Internal team meeting at 12:30 to strategize and finalize remaining tasks for the final phase

  • Deliverables PDF Thumbnail

  • Figma prototype finalization - standardise theme, connect frames for flow

  • Static website finalization - produce a video for final solution

  • Poster design - ensure that content is sufficient
Wk3, TUE - 1/8
MetPsy Client Meeting 4
  • Gather final feedback from client and professor before submission and roadshow

  • Feedback for the poster: Change focus, use minimal words, show product screens, provide accessible links/QR code

  • Next meeting plans: Document gamification features in PDF and refine poster design for feedback

Wk3, WED - 2/8
Poster Iterations, Roadshow Preparation, Team's Expectations
  • Created 2 designs, pink and blue backgrounds, combined elements for a final version

  • Went through 5 designs, chose the best one, used feedback for improvements.

  • Finalizing prototype, video demo, and static website; preparing talking points and FAQs

  • Excited about the roadshow and what they've learned from the program